'Simspiration' archive of interior design, architecture, landscaping, worlds, house and community buildings, floor plans, tutorials, colour palettes, 'sim art' & more
Plus a CC Download Directory of 'custom content' objects, buildings, patterns, worlds, mods & simblr resources
Amanda | 33 | London | Mother
Sims fan since TS1 and Sim City :)
FYI I am terrible at replying to messages, sorry.
There are many other guides with tips and tutorials to help you with this process, but after stumbling my way through this and wasting hours upon hours doing tedious things I only had to redo later, I thought I’d write up my process.
1. desire to have an object catalog free of poorly-categorized CC and a lovely set of collections folders to give all your odds-and-ends a home of their own
2. ability to convert sims3packs to packages (you do not need to install your CC as packages, but you do need to be able to extract the OBJD file from its package to be able to create an override mod and use my fast-track trick for creating collections files)
3. Ability to use S3PE; familiarity with objd override mods (updated: see also, here )
4. CCMagic is helpful but not required
What am I rambling on about?
1. How to pre-sort your CC objects to make this easy
2 and 3. Creating an objd-override mod to HIDE your objects from the normal catalog and using that same mod to speedily make a collection file of those same objects
The short story: All you need to create collection files in CCMagic is a single package file with all the OBJDs of the objects you want in that collections file all grouped together. They can already be reclassified to hide your objects for use as an objects mod. You can include your extracted Base Game, Ep and SP objds for adding them to the collections as well. Just make sure you are importing these OBJDs into a CCMagic set up that doesn’t already have these OBJDs installed, and remember to delete these packages before running a game off of that CCMagic set up (hence, a fresh folder is the easiest way to go).
For further discussion of this process and tips about sorting and reclassifying…
I first wanted to answer your comments and concerns about my game, but it turned into a long babble about how I kept it rather healthy for so long (maybe there’s few tips that can be useful?), and the problems I’m meeting now.Replies to your lovely comments will follow in another post. That one was already WAY TOO LONG!
You may have noticed that the more you play The Sims 4, the longer your loading screens will last.
This issue is caused by Cache Files collecting as you progress through the game. These files serve it’s purpose as a faster way of loading in-game thumbnails (such as families, houses etc.) and they are created each time you load something ”new”.
As you add more custom content and mods for the game,…
Someone asked, so, anyway, this is pretty basic, but it’s one of those things I had to figure out for myself because every tut I found made it obscenely complicated for no reason.
So here’s, or at least to my knowledge, the quickest way to add Frames and Black Bars to your pics. :)
I use CS6.